Wednesday, July 30, 2025

Trains and Zombies in dead rails by miguel

This the zombies and  trains         


 1.) 

Normal Zombie

  • Stats: 100 HP, slow walk speed, low damage (~15).

  • Threat: Minimal in small groups; overwhelming only in big hordes.

  • Tips: Any weapon works; backpedal melees through doors.




2. Fast Zombie (Runner / Scientist)

  • Stats: 100 HP, fast speed (~25), same damage.

  • Threat: High in close quarters, especially during New Moon nights or inside Tesla Labs.

  • Tips: Use rifles or shotguns; maintain distance.








3. Banker Zombie

  • Stats: Same as Normal Zombies.

  • Threat: Low combat threat, but important for loot—they drop bank codes that unlock vaults.

  • Tips: Prioritize for access to high-value town loot.






4. Sheriff Zombie (Gunslinger / Armed Zombie variant)

  • Stats: ~100 HP, revolver-wielding. Damage slightly higher than default.

  • Threat: Hits from a distance; low accuracy but still dangerous, especially unprepared.

  • Tips: Take cover; counterattack after shots.





5. Ironclad Zombie

  • Stats: 100 HP, same speed, low melee damage. Full armor resists bullets.

  • Threat: Bullet-resistant—guns are ineffective; melee or aim for unarmored sections.

  • Tips: Use melee weapons like shovel; shoot at arms/legs if using guns.



6. Dynamite Zombie

  • Stats: 100 HP, ~20 speed, carries dynamite.

  • Threat: Very high—explosion can kill instantly or destroy defenses. Can even kill other zombies.

  • Tips: Prioritize from long range; keep moving and don’t cluster.


  • 7. Zombie Soldier (Armed variant in Fort Constitution)

    • Stats: 100 HP, fast (~25), wields firearms or cavalry sword depending on loadout.

    • Threat: Coordinated spawns during the Fort event; attack from range or melee if armed.

    • Tips: Rifle headshots are best; handle cavalry units once Captain Prescott is defeated


    8. Captain Prescott

    • Stats: Same as Zombie Soldiers (~100 HP, 25–30 damage).

    • Threat: Not mechanically tougher than soldiers, but valuable reward.

    • Tips: Headshot for instant kill; turn corpse in for rare loot and key to depot.







     Now this time for the trains


    TABLE OF TRAINS


    TierTrain VariantKey Features
    SWooden, Ghost|Fastest, unique abilities (Ghost: spectral allies); top meta picks
    APassengerBulletproof, traps enemies, safe interior
    BCattle CarEnclosed structure, moderate safety and storage
    Armored TrainMounted guns, heavy defense, slower fuel efficiency
    Default TrainFree, customizable, balanced performance
    Gold RushSame functionality as default, plus cosmetic flair



    Teacher ton is like one of the zombies

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    Trains and Zombies in dead rails by miguel

    This the zombies and  trains              1.)  Normal Zombie Stats: 100 HP, slow walk speed, low damage (~15). Threat: Minimal in sm...